Processing

Nov
11

Sketchy Sunday: Polygon Field Paul

Processing, Sketches

Its gotten pretty serious around here with pointers flying back and forth, buffers being created and recreated again, segfaults ruining afternoons, so I thought I’d start posting the little sketches I tinker with in my spare time. These things usually evolve organically, aren’t optimized in the slightest and serve no purpose other than to look cool. But they do remind me to keep playing with code, and that’s what I feel in love with back before I was relying on it to keep a roof over my head.