Jon

Sep
9

Into the Abyss: Getting Started with C++ Jon Keon

C++

Background: Feel free to skip this part if you aren’t interested in why I’m blogging about this and just want the info.   First a little bit of background. I learned Visual Basic, Java and C in Highschool. Those were my first forays into the world of programming and sparked my interest for making things…

Apr
4

Speaking at FITC Toronto 2011 Jon Keon

Conferences

FITC Toronto is having a 10 year anniversary this year and I’m excited to be a part of it! I’ll be giving an somewhat updated talk about Procedural Texture Generation that I gave at the FITC Unconference at Adobe MAX in LA last fall. There are a ton of really excellent speakers and workshops happening…

Nov
11

Screencast of FITC Unconference presentation at Adobe MAX 2010 Jon Keon

Conferences

Well I’m back from Adobe MAX 2010 and it was a great conference! Met lots of very cool people and the new Molehill demo’s were very interesting and I’m excited to start playing around with it. While I was there I was fortunate enough to speak at the FITC Unconference on the topic of procedural…

Sep
9

Speaking at the FITC Unconference at Adobe MAX 2010 Jon Keon

Conferences

Well I got the good news that I’ve been fortunate enough to be selected as a speaker at the FITC Unconference at Adobe MAX this year. It takes place on October 23rd until the 27th in Los Angeles, California and it’s shaping up to be a pretty cool conference. A lot of announcements are going…

Jul
7

Setting Up Adobe Alchemy for Flash Jon Keon

Actionscript, Flash

If you aren’t aware, Alchemy is a tool made by Adobe that allows you to compile C or C++ code into AS3 Byte Code as a SWC or SWF file that you can then include in your traditional AS3 projects. While this is pretty cool, Adobe dropped the ball in terms of documenting just how…